Wilson shares his unique approach to music and business; his thoughts on social media's influence on music in advertising; and how he’ll be looking for “brilliance, risk-taking, seamless execution and a holistic vision for music and sound that supports the purpose of the work.”, when judging The Music+Sound Awards next month!
Read on to hear all this plus details of his exciting new venture, Better Problems, a platform offering innovative music solutions for brands...
Wilson> I grew up in Philadelphia, PA and from a very young age, I wrote little songs for piano and voice, I played in school bands, non-school bands, and got into recording on cassette four-tracks and later early digital recording. Enjoying and creating music was always a huge part of my personal, family and social life.
I studied traditional music composition and theory in college. I ended up taking time off school to work and save some money to eventually study 20th Century composition in Prague. I worked as a bartender at night and at an internet café-slash-coffee shop during the day. In my free time, I composed, produced and performed music and honed my composition and production skills. This period was definitive for me because it proved that I could focus on music, make a living and be content. In retrospect, it was a bit of a self-imposed test, or an experiment that gave me the confidence to pursue music and only music as a career.
Wilson> It feels that for music professionals, there’s always something coming at us that threatens music rights, dilutes budgets, and suppresses opportunities. Our craft is essential in messaging emotion and creating connections, but it’s often considered a hobby or luxury.
At least in terms of staying in business for 17 years, I don’t view direct competition as a threat. When companies compete fiercely, they typically don’t last or morph into a shell of their former selves. When you put all your energy and money into snuffing out competition, you have fewer resources to make great work, develop a lasting creative culture, which makes it harder to attract and maintain talent and clients in the long run.
I think the real threat to music professionals today, and for the past 80 years of recorded music - is the broader perception that music is not valuable. From the era of early radio stations not clearing, or compensating creators, to our current reality where we have access to nearly every recorded song in the history of civilization for the price of a Starbucks coffee, music always faces downward pricing pressure, not in the least part because it is really fun to make.
As you implied, it’s hard enough to make a living and build a sustainable business in our industry. When we allow each other and outside forces to knock down the perceived value of our craft, everyone loses. When we do our jobs well, we create so much more value for our clients and audiences than is often budgeted.
Wilson> We created an irreverent opening title sequence for an awards show in New York. We meant it as a love letter to our music-creating peers, who are very anxious about how generative AI technologies will disrupt our field. While some peers told us it “stole the show”, the best part was hearing so many people respond differently, from “Yeah! F - the robots!” to “I love this story about creative collaboration with new tech!”. So it feels successful, or at least a sign of the times that individuals were able to superimpose their own opinions and positions on the work.
We have a campaign here in the States for Google and Major League Baseball that is just some good old-fashioned Rock-n-Roll, and it pops out on the broadcast, so that’s always fun.
Wilson> I like what you did there! In general, disagreements are great, if sometimes uncomfortable. We are a creative services firm, and we have (mostly) really fantastic clients. Every job, relationship and brief is unique, but we like to talk it out, support our rationale and hear others’ opinions. Our main goal at Antfood is to take all of that information and find a creative solution that beats both sides’ preferences. Usually it works out!
Wilson> Listen to everything, listen to people who like things and try to understand why, and then connect the dots. I think we’re entering an interesting phase where technology is already emulating the most ubiquitous, generic trends pretty well – and it’s going to get better. In a world where you can create a passable version or extension of something that already exists easily and cheaply, are audiences and artists going to race to the middle, or get weirder? I am rooting for the latter.
Wilson> Absolutely. In the famous words of Marshall McLuhan, the medium is the message. For better or worse, social has changed the way we perceive content - and how music and sound accompany, support or drive content. People have shorter attention spans, brevity is at a premium and tastes are informed by both what fits into your TikTok feed, and what stands out.
We gained a lot of traction in the early days of Antfood by recognising that the internet would provide effective and valuable means of messaging and advertising, while more established companies and studios were focused exclusively on broadcast media. Today those early OTT pre-roll spots and six-second social ads seem quaint as we sit on the cusp of another technological revolution. Similar to what McLuhan theorised about television, I think we will look back on the effects of social media on greater society and the individual psyche. Similarly I think large model technologies will drastically transform how we work, how we perceive media and what is interesting and valuable.
Wilson> Yes! Lots - notably Games, New Tech & Experience. We’re developing a new platform, Better Problems, that leverages our expertise in music for brands and our back catalogue to offer smarter solutions for clients than existing library music.
Wilson> I am looking for brilliance, risk-taking, seamless execution and a holistic vision for music and sound that supports the purpose of the work.
Check out Antfood’s site HERE and Better Problems’ HERE
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